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- SUSPENDED Part One
-
- "Suspended" is an excellent game and possibly the most advanced game to date
- for the adventurer. The story is quite simple: You are the failsafe device
- to protect the surface world of Contra should any emergency develop that
- would cause the planet control devices to fail (these are underground in a
- complex where you live suspended in a cryogenic tube, awaiting a disaster).
- Of course, a disaster develops as soon as you boot up the disk.
-
- You are awakened to find that there has been an earthquake that has damaged
- the cables in the Primary and Secondary Channels.
-
- You have six different robots at your command. These robots all enjoy
- different skills and abilities. Each one represents a different sense.
-
- Iris: The sense of sight Waldo: The sense of touch and dexterity Sensa:
- Perceives things magnetic and electronic Poet: Perceives things electronic
- and can diagnose electrical flows Whiz: Commands the computer and can do
- errands Auda: The sense of hearing
-
- The trick to winning "Suspended" is assigning the right task to the right
- robot. Also, the right robot has to be at the right place at the right
- time. This is called critical path planning, and is the secret of
- "Suspended."
-
- In the standard game, there are a few real-time events to be aware of: 1)
- At the 15th cycle, there is another earthquake which causes an acid spill
- that kills, in short order, any robot that thereafter passes through the
- Cavernous Room (until the acid is shut off); 2) At the 75th cycle, there is
- another quake which wrecks the hydroponics and transit equipment on the
- surface above. These have to be fixed quickly or the game ends swiftly due
- to the starving populous above; 3) At the 100th cycle, humans enter the
- complex with the intent of turning you off because, by this time, you are
- clearly screwing up the assignment. These humans can be the death of you or
- they can help you by...well, I won't tell you yet.
-
- The following commands get you through the game in less than 70 moves. As a
- result, they give little aid in the event that you finish the game in more
- than that time. The game changes considerably after the 75th move. There
- are many problems that surface after that time, and these clues do nothing
- to help you.
-
- Let's get started!
-
- #1 POET,GO TO WEATHER CONTROL #2 SENSA,GO TO SUB SUPPLY ROOM #3 WHIZ,GO TO
- SECONDARY CHANNEL #4 SENSA,TAKE RAMP #5 SENSA,GO WEST #6 SENSA,TAKE
- CONTAINER AND GRASPER #7 SENSA,GO TO HALLWAY JUNCTION #8 WALDO,GO TO HALLWAY
- JUNCTION #9 AUDA,GO TO GAMMA REPAIR
-
- The above moves set the game up. Poet is needed to turn the weather control
- off; this minimizes deaths at the surface (your primary goal). Sensa gets
- the ramp that is needed to allow the robots to go from one level to another.
- Auda is sent to the Gamma Repair area because she will be needed later and,
- without the humans coming for a while, there is nothing that can be done
- with her anyway. Waldo is sent to the Hallway Junction to meet Sensa and
- take the container and grasper on his way to fixing Iris who is reported to
- be out of order.
-
-
- SUSPENDED Part Two
-
- Now, enter your second set of commands:
-
- #10 POET,TURN SECOND DIAL TO 100 #11 POET,GO TO HALLWAY END #12 IRIS,GO TO
- MAIN SUPPLY ROOM #13 SENSA,PUT RAMP AT DROPOFF #14 AUDA, LISTEN #15
- WALDO,TAKE CONTAINER AND GRASPER #16 WALDO,GO TO MAIN SUPPLY #17
- WALDO,INSTALL GRASPER #18 WALDO,TAKE RED IC AND YELLOW IC #19 SENSA,GO NORTH
- #20 SENSA,TAKE RAMP
-
- Once Poet got to the Weather Control, he had to reset the faulty control to
- 100. This is only a temporary fix because if you let the game go on too
- long, all hell will break loose with various disasters and accidents
- occuring which you will not be able to control. Poet is then sent to the
- Hallway End where he will be used to get the TV camera needed later. Iris
- is sent to the Main Supply Room where she can be fixed when Waldo arrives.
- She will also help Waldo repair the machine there. Sensa, upon arriving,
- puts the ramp in place so that Auda can get to Gamma Repair and so that she
- and Poet can get to the other level. Waldo is handed the grasper and
- container which he installs. This is done now to save moves later.
-
- #21 SENSA,GO TO SMALL SUPPLY #22 WALDO,OPEN PANEL #23 WALDO,REPLACE ROUGH
- DEVICE WITH ROUGH OBJECT #24 WALDO,CLOSE PANEL #25 POET,GET IN CAR #26
- POET,GET OUT OF CAR #27 POET,GO TO BIOLOGY LAB #28 WALDO,TAKE BURNED AND
- FRIED CHIP #29 POET,TAKE CAMERA #30 SENSA,PUT RAMP AT HOLDER This stage sets
- the robots to their major gathering tasks. Waldo has fixed Iris, and is now
- set on fixing the machine and salvaging its parts. Poet has arrived at the
- Hallway End, gotten in the car, exited the car, and is now getting the
- camera. Sensa has arrived at the Small Supply Room to take the cable
- cutter.
-
- #31 SENSA,GET ON RAMP #32 SENSA,TAKE CUTTER #33 SENSA,GET OFF RAMP #34
- SENSA,TAKE RAMP #35 SENSA,GO TO SLOPING CORRIDOR #36 POET,GO TO VEHICLE
- DEBARKATION #37 WALDO,PUT RED IC IN RED SOCKET #38 WALDO,PUT YELLOW IC IN
- YELLOW SOCKET #39 POET,GET IN CAR #40 POET,GET OUT OF CAR
-
- Sensa has completed her task of getting the metal tool that she will need
- shortly. Poet has gotten the camera and is now coming back, and Waldo is in
- the midst of fixing and salvaging the machine with Iris in the Main Supply
- Room.
-
-
- SUSPENDED Part Three
-
- You're more than half-way to your goal! Now, enter:
-
- #41 POET,GO TO PRIMARY CHANNEL #42 SENSA,PUT RAMP AT DROPOFF #43 GO TO GAMMA
- REPAIR #44 WALDO,PUSH BUTTON #45 IRIS,TAKE FUSE #46 WALDO,TAKE CABLE #47
- WALDO,GO TO THE SECONDARY CHANNEL #48 IRIS,GO TO MIDDLE SUPPLY #49 IRIS,TAKE
- CABLE #50 IRIS,GO TO MAIN SUPPLY
-
- Poet has been sent to use the camera in the Primary Channel (this is a
- Kamikaze mission because he has to pass through the Cavernous Room to get
- there). Sensa has gotten to the Sloping Corridor and reinstalled the ramp
- so that she and Poet can get to the lower level. Waldo and Iris have gotten
- the machine fixed and salvaged one of the two needed cables to set the FCS
- in balance. Waldo is now set on his mission where Whiz will be waiting to
- install the cable needed in the Secondary Channel.
-
- #51 SENSA,EXAMINE OBJECT #52 SENSA,TURN FLOWSWITCH #53 BOTH SENSA AND
- AUDA,MOVE FRED #54 SENSA,CUT CABLE WITH CUTTER #55 POET,PLUG TV1 IN #56
- POET,AIM TV1 AT SIGN
-
- (This is the important "Reset Code." Write it down! It's different for
- every game.)
-
- #57 SENSA,TAKE CABLE #58 SENSA,GO TO PRIMARY CHANNEL #59 IRIS,PUT CABLE IN
- MACHINE #60 IRIS,PUT FUSE IN MACHINE
-
- Sensa and Auda salvaged the remaining needed cable to fix the cable in the
- Primary Channel. Sensa is now on her way. Poet valiantly died trying to
- work the camera in the Primary Channel after having had corrosive acid
- spilled on him. Iris has fixed the reset machine which is now only awaiting
- the installation of the cables in the FCS to reset the systems to set the
- surface world above right.
-
- #61 WHIZ,GO TO WALDO #62 WHIZ,TAKE FOURTEEN-INCH CABLE #63 WHIZ,REPLACE THE
- NINE-INCH CABLE WITH THE FOURTEEN-INCH CABLE #64 WHIZ,DRAG WALDO TO THE EAST
- END #65 AUDA,GO TO SLEEP CHAMBER #66 SENSA,REPLACE FOUR-INCH CABLE WITH
- TWELVE-INCH CABLE #67 IRIS,PRESS ----- CIRCLE #68 IRIS,PRESS ----- CIRCLE
-
- At this point, the game is over. Only 8,000 are dead and you have succeeded
- in your mission. It should be noted that this does not answer all the
- questions and puzzles that are presented in the game, it just tells you how
- to win the game in the shortest order. Enjoy!
-
-
- ns and puzzles that are presented in the game, it just tells you how
- to win the game in the shortest order. Enjo